1. 無指定完成日期
2. 兩套作業系統都需要
3. 遊戲
4. 不需要指定,聽從專家建議
5. 需要介面流程設計與程式建置
描述: 1. It’s designed primarily for mobile use, with full support for tablets and larger displays like iPads. This is important for coaches who often work off tablets or iPads during scrims or live events. The base version of the app will be free, including core tools like car and ball placement, drag-and-drop interaction, and a single play save. Users who pay a one-time $5 upgrade fee will unlock premium features: saving multiple plays, exporting scenarios to image format, and accessing “Coach Mode,” which enables collaborative editing between teammates or coaching staff. No subscriptions, and no hidden fees. Just one upgrade for full access.
The UI is designed with simplicity and speed in mind. BoostBoard’s main screen is a stylized top-down view of the standard Rocket League arena featuring accurate dimensions and all 40 in-game boost pads (12 large, 28 small). Most apps just show a rough field outline or generic space, but this one mirrors the actual arena used in Rocket League matches. That matters when a coach is explaining something like mid-boost rotations or boost starvation tactics.
Using a simple drag-and-drop interface and a top-down view of the field, users will be able to design, analyze, and save plays. The app is targeted toward coaches, teams, and competitive players who need a training app they can use anywhere, anytime, and even between matches and during timeouts.